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Server Cleanup and availability |
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Written by Skye
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Thursday, 04 February 2010 13:50 |
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Hey guys, Some of you have noticed we turned the server back on a bit early, the reinstall hasn't happened yet so expect downtime somewhere between now and the end of next week. We'll try to keep the server up as long as possible but since Belgian ISP's are annoying we have a limited internet connection until February 10. |
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Written by Skye
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Friday, 08 January 2010 10:04 |
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Seems a handful of you guys would like to see the server back up, we'll consider turning it back on when the exams are over. *Update* Server will be back up by the second week of February.
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Written by Skye
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Thursday, 31 December 2009 17:32 |
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Hey guys, First of all, happy New Year! The Netgore engine has reached another milestone and it seems we're somewhat close to being able to use it. After exams (early February) we'll dive into the code and start developing. We'll try to keep you up to date. Cheers |
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Written by Skye
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Sunday, 29 November 2009 11:22 |
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Hey guys, We're going to keep the server offline for now as lately there were almost no players playing SVO anymore (can't blame you). Have a bit of patience and we'll be back with a whole new SVO written with the new engine. |
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Written by Skye
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Friday, 06 November 2009 10:08 |
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A new NetGore (the engine we're using) version has been released a few days ago. Things are looking promising! The movement is pixelbased, so even more similarity to Earthbound! As stated before, there should be less lag while playing and you will be able to move the gamewindow around your screen. Darkfrost has begun to remake the interface and although it's just a start, it's looking good. It'll be a while before we can get the game decently playable but it'll definitely be an improvement considering the current live game! |
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